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Error loading template groups Chyba pri načítavaní skupín šablón Details

Error loading template groups

Chyba pri načítavaní skupín šablón
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on how to use the AI to generate attributes and options. o tom, ako používať umelú inteligenciu na generovanie atribútov a možností. Details

on how to use the AI to generate attributes and options.

o tom, ako používať umelú inteligenciu na generovanie atribútov a možností.
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full guide Kompletný sprievodca Details

full guide

Kompletný sprievodca
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We suggest to read our Odporúčame vám prečítať si naše Details

We suggest to read our

Odporúčame vám prečítať si naše
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• Opt for descriptive group names to streamline attributes. For instance: Rather than individually listing materials (e.g., plastic, wood...), categorize them broadly, such as materials, colors, and patterns; Zakeke's AI will grasp these categories, eliminating the need for exhaustive itemization. • Vyberte si popisné názvy skupín na zjednodušenie atribútov. Napríklad: Namiesto toho, aby ste jednotlivo uvádzali materiály (napr. plast, drevo...), kategorizujte ich široko, ako sú materiály, farby a vzory; Zakekeova AI pochopí tieto kategórie a eliminuje potrebu vyčerpávajúcej položky. Details

• Opt for descriptive group names to streamline attributes. For instance: Rather than individually listing materials (e.g., plastic, wood...), categorize them broadly, such as materials, colors, and patterns; Zakeke's AI will grasp these categories, eliminating the need for exhaustive itemization.

• Vyberte si popisné názvy skupín na zjednodušenie atribútov. Napríklad: Namiesto toho, aby ste jednotlivo uvádzali materiály (napr. plast, drevo...), kategorizujte ich široko, ako sú materiály, farby a vzory; Zakekeova AI pochopí tieto kategórie a eliminuje potrebu vyčerpávajúcej položky.
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Refer to our guide: Pozrite si nášho sprievodcu: Details

Refer to our guide:

Pozrite si nášho sprievodcu:
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Your 3D model must be correctly scaled for VTO functionality. Váš 3D model musí byť správne upravený kvôli funkcii VTO. Details

Your 3D model must be correctly scaled for VTO functionality.

Váš 3D model musí byť správne upravený kvôli funkcii VTO.
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Important: Ensure Proper Scaling for VTO! Dôležité: Zabezpečte správne škálovanie pre VTO! Details

Important: Ensure Proper Scaling for VTO!

Dôležité: Zabezpečte správne škálovanie pre VTO!
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attributes, options and actions Atribúty, možnosti a akcie Details

attributes, options and actions

Atribúty, možnosti a akcie
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Here below the list of AI-generated Tu pod zoznamom generovaných umelou inteligenciou Details

Here below the list of AI-generated

Tu pod zoznamom generovaných umelou inteligenciou
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Check out this guide before diving in to maximize Zakeke's AI. Here are some tips: Pozrite si túto príručku predtým, ako sa ponoríte, aby ste maximalizovali Zakekeovu AI. Tu je niekoľko tipov: Details

Check out this guide before diving in to maximize Zakeke's AI. Here are some tips:

Pozrite si túto príručku predtým, ako sa ponoríte, aby ste maximalizovali Zakekeovu AI. Tu je niekoľko tipov:
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• Clearly articulate your desired outcome when providing prompts. For instance, specify details like "a chair with or without armrests, with customizable body color". • Pri poskytovaní výziev jasne formulujte požadovaný výsledok. Zadajte napríklad podrobnosti ako "stolička s podrúčkami alebo bez nich, s prispôsobiteľnou farbou tela". Details

• Clearly articulate your desired outcome when providing prompts. For instance, specify details like "a chair with or without armrests, with customizable body color".

• Pri poskytovaní výziev jasne formulujte požadovaný výsledok. Zadajte napríklad podrobnosti ako "stolička s podrúčkami alebo bez nich, s prispôsobiteľnou farbou tela".
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• Be descriptive in naming 3D scene elements—avoid codes or placeholders. Instead of "Mesh_01", use clear names like "body". • Pri pomenovávaní prvkov 3D scény buďte popisní – vyhnite sa kódom ani zástupným symbolom. Namiesto "Mesh_01" používajte jasné názvy ako "telo". Details

• Be descriptive in naming 3D scene elements—avoid codes or placeholders. Instead of "Mesh_01", use clear names like "body".

• Pri pomenovávaní prvkov 3D scény buďte popisní – vyhnite sa kódom ani zástupným symbolom. Namiesto "Mesh_01" používajte jasné názvy ako "telo".
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read here Prečítajte si tu Details

read here

Prečítajte si tu
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We're sorry, but it appears you have exceeded the allowed limit. It's important to adhere to the guidelines and limits set to ensure fair and safe usage of our services. If you need more info please Ľutujeme, ale zdá sa, že ste prekročili povolený limit. Je dôležité dodržiavať pokyny a limity stanovené na zabezpečenie spravodlivého a bezpečného používania našich služieb. Ak potrebujete viac informácií, prosím Details

We're sorry, but it appears you have exceeded the allowed limit. It's important to adhere to the guidelines and limits set to ensure fair and safe usage of our services. If you need more info please

Ľutujeme, ale zdá sa, že ste prekročili povolený limit. Je dôležité dodržiavať pokyny a limity stanovené na zabezpečenie spravodlivého a bezpečného používania našich služieb. Ak potrebujete viac informácií, prosím
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